@Unit 8200 Commander Yossi Sariel 6 days ago Updated rift part buyer to buy in volumes of 250 and 1000 @li_am 13 days ago **Server events mini rebalance** - Playercount requirement for Pirate Capital Fleet reduced to 30 from 40 (this was originally made before server cap was reduced back down to 50 max) - Short delay added to Pirate Capital Fleet before spawning after message in chat - Kneall Fleet now only roams every 2 minutes instead of every 45 seconds - Punishers and Decimators in Kneall fleet should no longer target bases - Kneall Death Squadron chance halved - Kneall Scouting Party message changed to better reflect what it does - Some other misc. changes that shouldn't change too much @li_am 15 days ago - All old event items have been given 0 mass (Excluding ores) @sean_morabitoyt 15 days ago - Had to Refix previously (already fixed) broken audio & Readd Music to the Soundtrack, since it was reverted to an older version when Halloween ended. There are still some more fixes to do, but the removed tracks have been added back. (Syrsa, HOME, A.L.I.S.O.N, etc). @li_am 17 days ago - Event NPC part buyers have been added to Megabase temporarily (1 week) -# New servers only @li_am 18 days ago - Rift has been semi-permanently stabilized (Halloween event is officially over, however the rift will stay in-game for the near future...) -# All servers that still have the event active will remain open @li_am a month ago - Kneall Eradicator now has a 15% chance to drop an alien device through its loot pool. Kneall Core drops have been reduced to account for this (65% -> 50%) @Unit 8200 Commander Yossi Sariel a month ago ## Buffs ### Paragon - HP 16k/5k/21k -> 18k/5k/23k ### Retro Leviathan - Speed 90 -> 120 - Spinal Reload 10 -> 9 - DPS 287 -> 294 - Turnspeed 0.625 -> 0.6 ### Retro Cyclops - Spinal Reload 7 -> 6 - DPS 286 -> 299 ### Armageddon - Turnspeed 0.25 -> 0.3 ### Zillavik - Turnspeed 0.265 -> 0.3 ### Warden - HP 5100/5750/10850 -> 5500/6000/11500 ### Hawklight - HP 5750/5000/10750 -> 5750/5500/11250 ## Changes ### Lazarus - 1x Light Flak Cannon -> 1x Medium Cannon - Spinal Range 5k -> 5.5k - DPS 297/275/286 -> 295/270/282 This aims to give Lazarus a higher effective range (takes optimal range from 4.4k -> 5.5k) ## Nerfs ### Kraken - Phaser (F) spinal reload 3.96 -> 5 - DPS 437/428/432 -> 416/422/419 ### Zeus - 1x Heavy Gatling Laser -> Triple Heavy Laser - DPS 380/114/247 -> 370/111/240 @Unit 8200 Commander Yossi Sariel a month ago Paragon Interior by @​vxyl @Unit 8200 Commander Yossi Sariel a month ago retro heavy laser deviation 0->0.5 @Unit 8200 Commander Yossi Sariel a month ago Mothership Minigun Size Huge -> Medium Range 5000 -> 6000 Base Accuracy 0.003 -> 0.001 Tracking Accuracy 15000 -> 25000 @Unit 8200 Commander Yossi Sariel a month ago ## Theia - Added missing trails on the top/bottom thrusters, properly aligned old ones - Fixed some tiny partshift on some parts - Module spinals now fire in an actual order - Fixed missing/incorrect sounds on spinals - DPS will now show correctly on @​Galaxy Info / Galaxy Info Website @Unit 8200 Commander Yossi Sariel a month ago X-1 turnspeed 0.225 -> 0.175 (old 0.1 -> 0.05) X-1 turnspeed with module 0.0225 -> 0.035 (old -0.1025 -> -0.09) should make it a bit slower while encouraging module use a bit @Unit 8200 Commander Yossi Sariel a month ago Added TargetPoint to Nidhogg so it can be hit with turrets @li_am a month ago UNE Rift Stabilization finalized @Unit 8200 Commander Yossi Sariel a month ago ## Ghoul Nyx/Spirit - Trails Updated - Given custom turrets - Text inside Ghoul isn't editable and is higher quality @Unit 8200 Commander Yossi Sariel a month ago ## Frankenemi - Given custom turrets (stats are unchanged, just model diff) - Meshed - Some part shift fixed a bit @yname a month ago # .77f36 * <:yname_avatar:1275257951698813022> Rejoining a server while your ship explodes no longer softlocks your client, requiring you to rejoin again. @yname a month ago # .77f35 * <:cia:1066615992580579368> Fixed Hull Booster module only healing shield * <:cia:1066615992580579368> Fixed bug with Injector Burn UI when multiple Odysseys are in use at the same time * <:cia:1066615992580579368> Fixed Commanding Presence breaking when the base dies * <:cia:1066615992580579368> <:godrevyd_avatar:1275257674094870558> Ships should no longer teleport inside Mega Base or other bases when the player teleports between bases. * <:cia:1066615992580579368> Reduced notification spam when your base gets hit by many torpedoes at once. * <:cia:1066615992580579368> Nukes now deal 25% damage to teammates @yutuyt a month ago # Subjugator In new servers, the Subjugator has a new module Module ~~Shield Bulwark~~ --> Shield Projection > Upon activation, target team ship within 10k range is linked to the Subjugator after a 1s start delay. As long as the ability persists, the target ship will suffer **0.45x** of all incoming damage. However, the Subjugator will **also receive any damage that the target takes.** > The module deactivates immediately upon Subjugator's shield failure. The module cannot be reactivated until the Subjugator recovers a small amount of shield. > If the target leaves 15k range, is destroyed, or despawns, the link immediately deactivates. The link cannot be deactivated for 5s after it begins, and once chosen to deactivate the link will remain for 5 seconds. > The Subjugator may choose another target after 5 seconds, including after a failure to link due to being out of range or some other reason. > > This ability may not be used on starbases or **other Supercapital ships**. @Unit 8200 Commander Yossi Sariel a month ago Fixed a singular unanchored part on mothership @Unit 8200 Commander Yossi Sariel a month ago Zillavik Turrets Base Accuracy Deviation 1.00% -> 0.50% @yutuyt a month ago ## Erebus ```diff Erebus Decimator - Damage 140 -> 35 + Reload 4 -> 1 Erebus Obliterator - Damage 140 -> 35 + Reload 4 -> 1 ``` DPS unchanged @yname a month ago * Compensated for the speed buff reduction by adding the speed back to all ships. You should notice no impact other than that all ships are 0.125 turn speed faster in /info. @yname a month ago # .77f34 * <:yname_avatar:1275257951698813022> Removed global +0.125 turn speed buff. This has been in the game since at least Gamma. * This also means the 0x turn speed multiplier on Odyssey now works as intended, preventing you from turning entirely. * <:yname_avatar:1275257951698813022> Removed restrictions on how slow/fast devs can make ships turn. @Unit 8200 Commander Yossi Sariel a month ago Oblivion interior centered, fixed dockpoint not being in the correct plcae @Unit 8200 Commander Yossi Sariel 2 months ago Re-enabled Theseus and Epoka modules as the bug pertaining to them is fixed in new servers. Lillak module also now works as intended. **NEW SERVERS ONLY** @yname 2 months ago # .77f33 * Internal changes to support Arcade scenario @yutuyt 2 months ago ## Nyx Explosion Radius **410 --> 1000** ## Icarus Explosion Radius **220 --> 750** ## Vanguard Explosion Radius **220 --> 650** ## Warlord Explosion Radius **150 --> 700** ## Hevnetier Explosion Radius **250 --> 800** ## Executioner Explosion Radius **150 --> 850** ## Revelation Explosion Radius **150 --> 975 ** ## Rapture Explosion Radius **150 --> 950** ## Nimitz Explosion Radius **1150 -> 1050** ## Prometheus Explosion Radius **800 -> 1000** @li_am 2 months ago - Standardized Naga's turrets, stats virtually unchanged @Unit 8200 Commander Yossi Sariel 2 months ago Theseus modules also disable temporarily @Unit 8200 Commander Yossi Sariel 2 months ago Epoka module disabled temporarily @li_am 2 months ago Begun UNE Stabilization phase 1 @Unit 8200 Commander Yossi Sariel 2 months ago Lillak module stat changes Base Damage Multiplier: 0.6x -> 0.65x First Chain Damage Multiplier: 0.5x -> 0.6x Per Chain Damage Multiplier: 0.85x -> 0.85x (currently the stat that's broken) Base + Spinals: 193 -> 209 First Chain: 82 -> 125 Second Chain: 70 -> 106 Third Chain: 57 -> 87 Fourth Chain: 45 -> 69 Fifth Chain: 33 -> 50 Sixth Chain: 21 -> 31 DPS + 6X ms DPS: 500 -> 677 The module is broken atm so these stats don't really matter right now, it'll be fixed later today. @Unit 8200 Commander Yossi Sariel 2 months ago added the halloween starbases (i forgot to do it before woops) mothership, freedom, and derelict file size decreases + hitbox fix on derelict (some parts were missing queries so turrets/spinals could miss) @li_am 2 months ago UNE Stabilization efforts initiated (new servers only) @Unit 8200 Commander Yossi Sariel 2 months ago Hyperion and Oblivion should be a bit less laggy. If they have some sort of collision/hit detection issues lmk @godrevyd 2 months ago * added davids fix to f9 spam @Unit 8200 Commander Yossi Sariel 2 months ago # Halloween / Fall Update Part ~~1.5~~ 2 @here ## Cesium Price Decrease - Q_uantumBits has received so much cesium that he doesn't need more. You will now have to directly sell cesium to mega base (which makes it easier, but the price is also lowered by 1 to 14) - - During this time Q_uantumBits received over 28 million Cesium, worth a total of over 420 million credits. - - This would be the equivalent of around 10500 dumps in a Freedom Galaxy, which would take around 900 hours. ## Another ship comes back from the dead The Lillak is now purchasable from the same place as the Crescendo and the Epoka. It will require a new unique part which is added into the drop pool of the Colony Cryosleeper, Plagued Cryosleeper, and Plagued Necromancer. It can also be traded for in the same way as the other parts. Its module allows for it to chain damage between targets at the expense of single-target damage. Drop Rates for Lillak Multishot Controller: - Plagued Necromancer: 5% - Plagued Cryosleeper: 4% - Regular Cryosleeper: 5% The most common drops (spores/souls) for these have been adjusted to allow for these to fit in to the drop pools ## More re-releases - 2020: Dullahan, Jack-Al'-Lantern - 2021: Prikkit, Zillavik (purchased from Epoka/Crescendo dealer) The new ships (including Lillak) are 50/50 on both spores and souls, meaning they should be a bit less tedious to grind. @godrevyd 2 months ago # .77f32 Backend changes 2 new modules @Unit 8200 Commander Yossi Sariel 2 months ago Added TargetPoint to Pirated Grievion so it can be hit by turrets @yutuyt 2 months ago ## Zhen ```diff + Torpedo Velocity 600 -> 1500 ``` @Unit 8200 Commander Yossi Sariel 2 months ago Just a heads up this does not affect the quest sell (it's already at $15 per ore), it is mainly so that you can sell or buy to bases if you accidently purchase it. @i_am_solaris 2 months ago **Theia** Spinal Array (module) spinals changed from default sound effect @yutuyt 2 months ago # Cesium Cesium price reduced (18/per --> 15/per) Cesium may no longer be bought from Mega Base Cesium may now be sold to all bases, including Mega Base @yname 2 months ago # .77f31 * Log why we're closing the server when Roblox tells us we're shutting down. This should help diagnose the random server ends. @li_am 2 months ago **Kneall Eradicator** - Loot pool percentage requirement: 15% -> 7.5% @yutuyt 2 months ago ## Aedes Aedes Flak Cannon Damage 45 -> 33 🟥 Spindle Lance Damage 250 -> 300 🟩 Reload 10 -> 6 🟩 DPS (Shield/Hull/Average) 122/195/158 --> 153/162/157 The DPS the phasers had is now more equally balanced in the cooler part of the ship @Unit 8200 Commander Yossi Sariel 2 months ago ## Brawler // A-Brawler - Part Shift fixed - Turret values made a bit less weird. Slight buff of probably like 4 dps and slightly better accuracy/range. See below Medium Kneall Cannon - Damage 75 -> 60 - Reload 3.2 -> 2.5 - Range 5189.375 -> 6000 - Base Accuracy 0.00793 -> 0.006 - Speed Denominator (Tracking Accuracy) 6885 -> 7000 Medium Kneall Laser - Damage 120 -> 120 - Reload 5.12 -> 5 - Range 5866.25 -> 6000 - Base Accuracy 0.00661-> 0.006 - Speed Denominator (Tracking Accuracy) 5670 -> 7000 @Unit 8200 Commander Yossi Sariel 2 months ago Subjugator LoS improved @Unit 8200 Commander Yossi Sariel 2 months ago Dimensional Cache now gives 12 Dimensional Alloys instead of 10. This means you don't need to do the quest twice (and have 8 leftover) to make Charybdis OCS @yname 2 months ago # .77f28, .77f29, .77f30 * Internal changes @Unit 8200 Commander Yossi Sariel 2 months ago Added more options for cesium selling (10k and 25k) @li_am 2 months ago - Removed "nowarp" config from Subjugator-S (Admin UNE fleet sc), also added no cr loot modifier so it doesn't drop any materials on death. @​BᵘᵗᵗᵉʳDᵒᵍ @Unit 8200 Commander Yossi Sariel 2 months ago ## Naga LoS Fix #8724568346 (actually worked this time maybe) Turrets renamed L/R Spinals fire out at the same time @Unit 8200 Commander Yossi Sariel 2 months ago Limited carrier prices reduced. Prices from 2.2m-4.4m -> 1.9m-3.6m @Unit 8200 Commander Yossi Sariel 2 months ago ## Aedes - Loses Spinals - HP 7.5k/7.5k -> 7k/7k - Aedes Flak Cannon - - Damage 36 -> 45 - - Speed Denominator (Tracking Accuracy) 25k -> 40k @Unit 8200 Commander Yossi Sariel 2 months ago Blackgate, Black Scarab, Naga, Bone Ampharos, Pirated Grievion, and Acolyte now only cost half their amount in souls, but also require the same amount in spores. New servers only. In case you don't understand: Blackgate/Black Scarab: 1k souls -> 500 souls/500 spores Naga/Bone Ampharos: 250 souls -> 125 souls/125 spores Acolyte/Pirated Grievion: 100 souls -> 50 souls/50 spores @Unit 8200 Commander Yossi Sariel 2 months ago ## U.N.E. Onslaught Equivalent - Nisos Removed (auto-refund added, but autorefund seems to be broken, so... it'll get fixed at some point) - Same model is now used for Justice, the U.N.E. equivelant of the Onslaught - Stats are significantly buffed (obviously) https://info.galaxy.casa/ships/Justice - Will only be in new servers since it requires an item that won't exist in old servers @Unit 8200 Commander Yossi Sariel 2 months ago # Low-tier BM Dread Buffs ### Leviathan - Speed 60 -> 80 - 1 Large Cannon -> 2 Large Cannons, Custom reload of 7.5 - - DPS 219/258/239 -> 230/285/257 - HP 11.5k/11k -> 12.5k/12k ### Tennhausen - 2 Light Autolaser -> 2 Dual Medium Laser - 3 Medium Phaser, 3s reload -> 3 Large Phaser, 3.5s reload - HP 10k/13.5k -> 11k/13.5k - DPS 216/271/243 -> 234/277/255 ## Blizzard accuracy touch up -# the accuracy was beyond bad Frostbite - Base Accuracy 1% -> 0.75% Crackle - Tracking Accuracy 2500 (worse than x-1 btw) -> 5k @Unit 8200 Commander Yossi Sariel 2 months ago ## Aedes Flak Cannon Base Accuracy 0.4% -> 0.2% Speed Denominator 15000 -> 25000 Should actually make it remotely decent @Unit 8200 Commander Yossi Sariel 2 months ago ## Blackgate - Maybe slightly fixed the part shift - Turrets centered @i_am_solaris 2 months ago **Catalyst** Turnspeed 0.07 -> 0.10 **Blackgate** Turnspeed 0.08 -> 0.10 I don't think either of these ships deserves to literally turn slower than X-1 @yname 2 months ago * Rift fleets now wait a few seconds before spawning in -- this should help people stop losing so many Galaxies to the Rift. @Unit 8200 Commander Yossi Sariel 2 months ago ## Rift Item trade-ups - 100K Credits + 750 Rift Soul + 100 Rift Nanite -> Epoka Wings / Liminal Ultima - 100K Credits + 750 Rift Spore + 100 Spore-laced Hull Plating -> Ascendant Hull Plating Reloaded into existing servers @yname 2 months ago * Ship modules are enabled again @yname 2 months ago # .77f27 * <:yname_avatar:1275257951698813022> Fixed a bug where ship modules didn't have any cooldowns @Unit 8200 Commander Yossi Sariel 2 months ago And sub, almost forgot about it @Unit 8200 Commander Yossi Sariel 2 months ago These ships lose their modules until someone can revert the above update. Only applied in .77f26 servers @yname 2 months ago # .77f26 * <:yname_avatar:1275257951698813022> Lag reading in the bottom right now just shows the server's tick rate * <:yname_avatar:1275257951698813022> RenderBeams lag reduction now uses a rolling average of your fps over the last 10 seconds to avoid flipflopping * <:yname_avatar:1275257951698813022> Fixed a bug where staff get kicked for cheating when using /view for an extended period of time (@​sean_morabitoyt ❤️) * <:yname_avatar:1275257951698813022> Fixed NPCs using modules in high-load servers * <:sea:1086014711121838303> /ship is now an alias for /shipinfo @yname 2 months ago * Re-enabled Kneall Stronghold @yname 2 months ago * Plagued Necromancer music now takes priority over Kodiak and Decimator @yname 2 months ago * Updated server event scheduling logic to pause conflicting event category timers during active events. For example, the timer for a "small fleet" no longer ticks down while a "large fleet" is in progress, or vice versa. This preserves the intended normal-gameplay-time between events, as well as fixing the issue where multiple fleets spawn at once 10 minutes after a different one ends. (new servers only) @Unit 8200 Commander Yossi Sariel 2 months ago Removed InstantHeal from Colony Cryosleeper and Plagued Cryosleeper. This was a config left from the Excursion event of 2023 and I had forgotten to remove it. This will make the boss signifcantly easier to beat in lower population servers where you aren't able to keep it aggro'd all the time. @sean_morabitoyt 2 months ago **Boss Music can now have it's own custom priority:** - For example, When Kneall Death Squadron and Kodiak are on the map at the same time, the Kneall Death Squadron Boss Music will overwrite the Kodiak Boss Music, then if the Kneall Death Squadron is killed and the Kodiak is still alive, it will switch to the Kodiak's Boss Music. Each Boss can have its own priority set for what will overwrite each other from now on. (Only Kodiak, Kneall Death Squadron, and Stronghold for now till I'm done with it.) **Boss Music can now give the proper song name and Music Creator credits in /music.** - Unknown Track for Boss Music is in the process of being fixed and has already been fixed on the Kodiak. It now gives the name of the song and the @Music Creator in /music. (Only Kodiak for now till I'm done with it.) @sean_morabitoyt 2 months ago **Fixed and managed to re-add the following falsely copyrighted Battle Music Tracks:** - Pacific Steep by @​vesunia - Battlecruiser - Syrsa - Bejsirf - Syrsa - Conquer - Shane Ivers - Daunter - Syrsa - Guardians - Evan King - Locust Battalion - Syrsa - Outer Rim - Evan King - Ryka - Syrsa - Slavsirf - Syrsa - Smertnik - Syrsa - Space - TUKI - Stop In The Name of Sey - Syrsa - Thilian - Syrsa - Titan Striker - Evan King @cswim 2 months ago - Stronghold has been temporarily disabled until an issue with server event timers can be fixed @Unit 8200 Commander Yossi Sariel 2 months ago Kneall Eradicator target point moved back a bit to match where it is on X-2. Should make it a bit easier to hit with turrets @yname 2 months ago * Kneall Stronghold now has music * Kneall Stronghold NPC targeting logic now sends them back to the Kneall Stronghold if there are no player ships to attack within 15k studs. * In Kneall Stronghold, reduced Outrider CR 0.3x -> 0.2x @yname 2 months ago # .77f25 * Fixed a bug where pressing B to activate your module multiple times at once would queue up the activations and do them continuously. @Unit 8200 Commander Yossi Sariel 2 months ago ### Epoka accuracy buff Epoka Clave: - Range: 5937.5 -> 6750 - Base Accuracy: 0.0092 -> 0.004 - Speed Denominator: 5400 -> 6000 Epoka Enclave: - Range: 6650 -> 6750 - Base Accuracy: 0.00862 -> 0.004 - Speed Denominator: 4050 -> 6000 @Unit 8200 Commander Yossi Sariel 2 months ago Previous Cephisso change reverted Anchored common part trader (woops) Fixed a duplicate proto grave @Unit 8200 Commander Yossi Sariel 2 months ago Fixed Spore Arachyn, Rift Azrael and Rift Abaddon having 70% dmg req instead of 7% for one of the item drops (blame liam) @yname 2 months ago # .77f24 * NPC leader ships can now be configured by devs to not target bases. @Unit 8200 Commander Yossi Sariel 2 months ago Curator CR 20K -> 10K Cephisso CR 10K -> 2.5K @Unit 8200 Commander Yossi Sariel 2 months ago ### Cephisso (npc) Shield 2500 -> 4000 Hull 1500 -> 3000 Upscaled 2x Class Destroyer -> Battlecruiser ### Other 2 curator types (that aren't enduring) (i dont think liam knew about them etc) - Total loot (Souls): 5 -> 12 - Loot limit (Souls): 2 -> 3 @Unit 8200 Commander Yossi Sariel 2 months ago Astropop dialogue updated to be lore accurate @Unit 8200 Commander Yossi Sariel 2 months ago Secret removed from Epoka and Crescendo (keep in mind galaxy info will show the DPS for crescendo horribly wrong - the actual DPS is 200 at base and 410 at max ramp) @Unit 8200 Commander Yossi Sariel 2 months ago ## Part trading - Unique parts are now tradeable at a 2:1 rate (reloaded into old servers) - Regular parts are now tradeable at a 3:2 rate (requires new servers) @Unit 8200 Commander Yossi Sariel 2 months ago - Ultima / Crescenda Range 6.5k -> 7k Base Accuracy 0.005 -> 0.002 Speed Denominator 5k -> 10k @li_am 2 months ago **Spore Aberration** - Removed some turrets and spinals as this ship was over tuned compared to the others - DPS: 351 -> 262 **Plagued Cryosleeper** - Removed warp -# I did not know this ship was its own thing, my mistake @sean_morabitoyt 2 months ago - Fixed NPC Turret Sounds not working. (Spindle Lance, Prokaryotic Cannon, Meiotic Laser, Colony Capital Laser) @yname 2 months ago # .77f23 * Fixed bugged admin command @sean_morabitoyt 2 months ago - There is a Halloween Soundtrack which plays! Expect to hear new Halloween Themed Combat and Peaceful Music as well as a new Halloween Intro by @​xentheta! @yname 2 months ago * Added a webhook where you can request to be pinged when a Kneall Stronghold spawns: #kneall-stronghold -- contact a staff member in #role-request if you would like to receive the notifications. @yname 2 months ago # Stronghold Rework * Kneall Stronghold no longer spawns at the end of the round. * Kneall Stronghold now spawns occasionally during matches. Good luck! * Rewards raised; marginally higher Combat Rewards per ship, chances of getting Depleted Kneall Munitions increased. * Waves (difficulty and rewards) now scale based on the strength of player forces. * You can now see your current damage percentage as you play. @Development Pings @li_am 2 months ago **Spore Aberration** - Total loot (Spores): 4 -> 12 - Loot limit (Spores): 2 -> 3 @li_am 2 months ago - Punisher no longer naturally spawns without a server event @Unit 8200 Commander Yossi Sariel 2 months ago re-applied this (maybe), will only be in newer servers @yname 2 months ago # .77f22 * Made it so when I manually trigger a server event, natural ones pause.